Manipulação do tempo e do espaço

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Manipulação do tempo e do espaço

Hiro travels six months into the past.
Portador original: Hiro Nakamura
Absorvido por: Peter Petrelli
Permite: Alter the space-time continuum

Manipulação do tempo e do espaço é a habilidade de alterar o Espaço-tempo contínuo, incluindo aumentar e diminuir a velocidade do tempo, parar o tempo, voltar e avançar no tempo ("dobras temporais") e mover-se instantaneamente através do espaço ("dobras espaciais").


Tabela de conteúdo

Personagens

Limits

All of Hiro's space-time manipulation abilities require intense concentration.

When Peter mimicked this ability, he seemed able to do so without much, if any, concentration.

Hiro can apparently stop time, causing the rest of the world to seem to freeze while he can still move. When time is frozen this way, Hiro can still interact with objects and even people without them being "unfrozen" or aware of his activities. In addition, Hiro can slow time (Godsend), and reverse time (Unexpected). The last is particularly unusual, in that his manipulation caused a gun to actually misfire, as though time reversed for the bullet, but only slowed or stopped for the gun itself. This event suggests that Hiro can cause various objects to move through time selectively.

Hiro can teleport himself and at least one other person through space instantaneously. Such teleports can cover at least intercontinental distances. When carrying a "passenger", he needs to be touching that person. In the Dark Future, Peter Petrelli can teleport himself and at least two other people (Five Years Gone).

Hiro can also move himself and another person through time into the future or the past. If moving into the past, he can alter history, but he apparently cannot alter history in such a way that he would eliminate his original cause for going into the past. Both Hiro and Future Hiro have experienced this limitation. Nonetheless, Hiro's trips into the past create a variety of alternate timelines. Both Hiro and Future Hiro have mentioned that careless use of time travel could cause a rift.

Hiro had relatively limited power upon returning from his attempt to save Charlie. He was unable to go back in time to try again to save her, and when attempting to stop time at the museum, he only succeeded in slowing it. Upon obtaining the sword of Takezo Kensei, he was immediately able to teleport himself and Ando through both time and space with relative ease.

According to an interview (see notes below), Hiro ages normally while using his power. Thus, if "he lived a year in the past and returned to the present, he'd be a year older."

Selected Examples

Hiro's Weakened Power

Hiro believes Takezo Kensai's sword and other factors -- such as his own heroic intent -- are sources of his power. Upon acquisition of the sword, Hiro is immediately able to use his powers with both greater effect and less effort (Parasite). Prior to obtaining the sword, Hiro is sometimes frustrated by his lack of powers. Instances of him being unable to control space-time include the following:

Falas Memoráveis

The Yogis in India and the Aborigines in Australia, both can bend time and space.
Hiro para Ando

No one ever got laid by stopping the second hand of a clock.
Ando

Oh, it's okay. I keep secret. I bend time and space. Teleport into future. We are both special.
Hiro para Nathan

Hiro Nakamura can stop time, teleport by folding space. Theoretically, he can fold time as well.
Future Mohinder para Future Matt

Notes

Gallery

See Also

Teorias de Fãs

Por favor clique nesse link para teorias criadas por fãs e especulações.


Habilidades de Humanos evoluídos editar

Absorção elétrica · Absorsão de Aura · Alquimia · Aptidão intuitiva · Audição aprimorada · Clarisciência · Clarividência · Compressão · Comunicação eletrônica · Congelamento · Crescimento vegetal · Cura · Desidratação · Elasticidade · Eletromagnetismo · Emissão de veneno · Força aprimorada · Habilidade de Alejandro · Ilusionismo · Intangibilidade · Invisibilidade · Levitação · Liquefação · Luminescência · Manipulação de sonhos · Manipulação do espaço-tempo · Manipulação emocional · Manipulação mental · Mediunidade · Memória aprimorada · Memória muscular adquirida · Mimetismo aquático · Mimetismo empático · Onilingüismo · Persuasão · Pirocinese · Precognição · Radioatividade induzida · Regeneração celular instantânea · Relâmpago · Replicação · Tecnopatia · Telecinese · Telepatia · Velocidade aprimorada · Vôo

Veja também: Extensão de habilidade · Hereditariedade de habilidade · Fenda · Lista de habilidades · Paradoxo · Profecia · Roubo de habilidade


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